How to be a Grandmaster

 

Aurora Springer,

Guest poster extraordinaire and author of the Grandmasters Series

Twelve Grand Masters Rule the Galaxy

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What is a Grand Master?

There are twelve Grand Masters in the Council. They have immense psychic powers. With the aid of an enhancer, they can teleport between planets. They can destroy life. In fact, their very presence is deadly to living entities unless they shield their lethal emissions.

 

How do you become a Grand Master?

To achieve the status of Grand Master you must:

  1. Inherit a potential for strong psychic talent.
  2. Train to control your talent, since nascent psi powers can be erratic. Warning: the Council of Twelve Grand Masters has prohibited training for twenty years ever since their doom was prophesied.
  3. Undergo an initiation ordeal. The details are secret, although not everyone will survive the horrid ritual.

Warning: Exposure to a Grand Master’s power is lethal to ordinary people.

 

Who are the Grand Masters?

The twelve Grand Masters on the Council are the most powerful entities in the galaxy, or so they claim. Their psychic powers are immense and secret.

 

At the beginning of Book 1, Grand Master’s Pawn, much of the information about the Grand Masters is unknown. The new pawn, Violet, learns about them through her empathic sense and conversations with the other pawns. Finally, she meets her Grand Master, Athanor Griffin. Exposure to a Grand Master’s power can be lethal to ordinary people. Fortunately, Violet is protected by her secret empathic talent. She will meet the Council of Grand Masters in Book 2, Grand Master’s Game.

 

Human Grand Masters

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Nathan, Lord of Lightning, is the Chair of the Council. His eyes flash green psi fire and his emblem is a bolt of lightning. He is proud and dominates the Council.

 

Pashtari Hanuman, is the oldest of the Grand Masters. He has a benign face, like a Buddha, and yellow-white aura. His emblem is a white monkey. Hanuman is the monkey-faced Hindu god.

 

Morrigu, the Red Queen, is a prominent adversary in the books. She has four arms and strawberry blonde braids in a hideous amalgam of Celtic and Hindu mythology. Red is her psi color and her avatar is a red cobra, poised to strike.

 

Garron Lionheart has a handsome face with golden hair and blue eyes. His emblem is the lion rampant.

 

Ravaleen, the Meilai of Marina, is a green skinned woman with flaming green eyes and turquoise hair. She is as beautiful as a fairy queen.  

 

Athanor Griffin is the most junior of the Grand Masters. He attended the Terran Space Academy at the same time as Violet’s parents. He has a hooked nose, long black hair and glowing blue eyes. His emblem is the griffin. Athanor took a risk when he selected Violet as his pawn because her father prophesied the doom of the Council of Twelve Grand Masters.

 

Alien Grand Masters

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Radjuser resembles an orange octopus. He emits orange slime and psi fires.

 

Amarylla Threeleaf is a planetoid alien. She has three pink petals and trailing roots. Her aura is pink and her emblem is a trefoil.

 

Umloa Thundercloud is an amoeboid, a semi-transparent green blob filled with bubbles.

 

Baxicki is a brown insectoid with six thin legs.

 

Eziz looks like a bunch of dry twigs with dots of gold eyes at the tips.

 

Sulkar is a yellow pebble covered with undulating filaments.

 

Blurb for Grand Master’s Pawn

One young woman challenges the super psychics ruling the galaxy, and finds an impossible love.

Young empath, Violet Hunter, dreams of exploring exotic planets as a Grand Master’s pawn. When life-threatening cracks appear in the teleportal web, Violet is tasked with investigating the disruption. Suspicions point to the twelve Grand Masters, and she must penetrate their curtain of secrecy to identify the culprit. Her challenges escalate when she meets the enigmatic man behind the griffin avatar. Armed with only her erratic powers and a mishmash of allies, she must challenge the most powerful beings in the galaxy.

 

Buy Links:

Short Prequel, Grand Master’s Cat: http://authl.it/B01IHSVHFS?d

Book 1, Grand Master’s Pawn: Amazon  iBooks  Kobo  B&N  Only 99c

Book 2, Grand Master’s Game: http://authl.it/B0104OFJJ8?d

Book 3, Grand Master’s Mate: http://authl.it/B018EHAA7S?d

FREE short story in Grand Master’s Universe: Gifts of Jangalore: Amazon  B&N  Kobo Scribd

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Bio:

Aurora Springer is a scientist morphing into a novelist. She has a PhD in molecular biophysics and discovers science facts in her day job. She has invented adventures in weird worlds for as long as she can remember. Her works are character-driven adventure and romances in weird worlds. Some of the stories were composed thirty years ago. She was born in the UK and lives in Atlanta with her husband, a dog and two cats to sit on the keyboard. Her hobbies, besides reading and writing, include outdoor activities like gardening, watching wildlife, hiking and canoeing.

 

Links:

Website: http://AuroraSpringer.com

Blog: http://AuroraSpringer.blogspot.com

Facebook: https://www.facebook.com/pages/Aurora-Springer/885945434752937

Twitter: http://twitter.com/AuroraSpringer

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